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WEL0401
Balthazar edited this page Jul 31, 2024
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Littleman Experimental Assault Artillery Platform (Artillery) |
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Source: | Wyvern Battle Pack for LOUD |
Unit ID: | wel0401 |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 22000 (+10/s) |
Armour: | Experimental |
Shield health: | 27500 (+288/s) |
Shield radius: | 8 (160 m) |
Population cost: | 10 |
Energy cost: | 745000 |
Mass cost: | 27500 |
Build time: | 74500 (Details) |
Maintenance cost: | 500/s |
Vision radius: | 36 (0.72 km) |
Water vision radius: | 24 (480 m) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.2 (44 m/s) |
Weapons: | 12 (Details) |
Wreckage: |
19800 12375 335250 |
"Littleman" is a UEF seabed amphibious unit included in Wyvern Battle Pack for LOUD. It is classified as a experimental assault artillery platform (artillery) unit. The build description for this unit is:
The Littleman is a combat refit of the original Fatboy; swapping the factory for an artillery. Designed to provide ranged support for battlegroups.
Contents
- Anti-Air
- Amphibious
- Shield Dome
Build times and rate include EvenFlow.
- 20:41 ‒ 600/s ‒ 22/s — Built by Tech 3 Support Armored Command Unit
- 24:50 ‒ 500/s ‒ 18/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 1:22:46 ‒ 150/s ‒ 6/s — Built by Drone
- 2:04:10 ‒ 100/s ‒ 4/s — Built by Armored Command Unit
- 2:04:10 ‒ 100/s ‒ 4/s — Built by Armored Command Unit
The following orders can be issued to the unit:
APDS Artillery
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TIFArtillery01 |
Damage: | 2000 (?) |
Damage radius: | 2.8 (56 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 115 (2.3 km) |
Min range: | 18 (360 m) |
Firing cycle: | Once every 5.0s (?) |
Firing cost: | 5000 (1000/s for 5s) |
Flags: | Artillery shield blocks Damage friendly |
Napalm Missiles
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BPNapalmMissile |
Damage: | 40 (?) |
Damage radius: | 2.5 (50 m) |
Damage instances: | 16 projectiles 5 DoT pulses |
Damage type: | fire |
Max range: | 115 (2.3 km) |
Min range: | 18 (360 m) |
Firing cycle: | Once every 10.0s (?) |
Flags: | Collide friendly Damage friendly |
Gauss Cannon (×3)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFGauss04 |
Damage: | 200 (?) |
Damage radius: | 1.5 (30 m) |
Damage instances: | 3 projectiles |
Damage type: | Normal |
Max range: | 88 (1.76 km) |
Firing arc: | 200° |
Firing cycle: | Once every 1.4s (?) |
Zapper Anti Missile
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Damage: | 2 (?) |
Damage instances: | 1 beam collisions |
Damage type: | Normal |
Max range: | 28 (0.56 km) |
Firing cycle: | Once every 2.0s (?) |
Zapper Anti Missile
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Damage: | 1 (?) |
Damage instances: | 1 beam collisions |
Damage type: | Normal |
Max range: | 28 (0.56 km) |
Firing cycle: | Once every 2.0s (?) |
Fragmentation Flak
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAALightFragmentationShell01 |
Damage: | 36 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing cycle: | Once every 0.5s (?) |
Fragmentation Flak
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAALightFragmentationShell01 |
Damage: | 36 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 32 (0.64 km) |
Firing cycle: | Once every 0.5s (?) |
Hells Fury Riot Gun
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFRiot02 |
Damage: | 50 (?) |
Damage type: | Normal |
Max range: | 35 (0.7 km) |
Firing arc: | 180° |
Firing cycle: | Once every 0.3s (?) |
Hells Fury Riot Gun
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFRiot02 |
Damage: | 50 (?) |
Damage type: | Normal |
Max range: | 32 (0.64 km) |
Firing arc: | 180° |
Firing cycle: | Once every 0.3s (?) |
Death Weapon
Damage: | 4000 |
Damage radius: | 9 (180 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 35 kills gives: +880 (+10/s)
- 70 kills gives: +1760 (+20/s)
- 105 kills gives: +2640 (+30/s)
- 140 kills gives: +3520 (+40/s)
- 175 kills gives: +4400 (+50/s)
Categories : UEF · EXPERIMENTAL · MOBILE · LAND |
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