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UAS0401

Balthazar edited this page Jul 22, 2024 · 3 revisions

"Tempest": Experimental Heavy Battleship/Submarine (Support)

Tempest
Experimental Heavy Battleship/Submarine (Support)
Source: LOUD
Unit ID: uas0401
Faction: Aeon
Tech level: 4 (Experimental)
Health: 41500 (+20/s)
Armour: Normal
Population cost: 14
Energy cost: 495000
Mass cost: 28500
Build time: 49500 (Details)
Build rate: 180
Vision radius: 40 (0.8 km)
Water vision radius: 44 (0.88 km)
Radar radius: 144 (2.88 km)
Sonar radius: 72 (1.44 km)
Motion type: RULEUMT_SurfacingSub
Movement speed: 3.6 (72 m/s)
Weapons: 3 (Details)

"Tempest" is an Aeon submarine unit included in LOUD. It is classified as a experimental heavy battleship/submarine (support) unit. The build description for this unit is:

Submersible battleship. Armed with heavy torpedo launchers and a single Oblivion cannon. Can construct light support naval units.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Engineering
  5. Weapons
  6. Veteran levels

Abilities

  • Factory
  • AA Drones
  • Radar
  • Sonar
  • Torpedoes
  • Tactical Missile Defense
  • Torpedo Defense

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Engineering

It has the build categories:

  • BUILTBYTIER3FACTORY AEON MOBILE CONSTRUCTION
  • BUILTBYTIER2FACTORY AEON MOBILE CONSTRUCTION
  • BUILTBYTIER1FACTORY AEON MOBILE CONSTRUCTION
  • BUILTBYTIER2FACTORY AEON MOBILE NAVAL
  • BUILTBYTIER1FACTORY AEON MOBILE NAVAL
  • BUILTBYTIER1FACTORY AEON MOBILE HOVER
  • BUILTBYTIER2FACTORY AEON MOBILE HOVER
  • BUILTBYTIER3FACTORY AEON MOBILE HOVER
These build categories allow it to build the following units:

Weapons

Oblivion Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: ADFOblivionCannon04
Damage: 6000 (?)
Damage radius: 3.2 (64 m)
Damage type: Normal
Max range: 160 (3.2 km)
Firing cycle: Once every 1.0s (?)
Firing cost: 6200 (1860/s for 3.4s)
Flags: Damage friendly
LR Chrono Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: AANTorpedo01
Damage: 400 (?)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 72 (1.44 km)
Firing cycle: Once every 1.0s (?)
Buffs: STUN
AntiTorpedo

Target type: RULEWTT_Projectile
(Anti-torpedo)
Projectile: AIMAntiTorpedo01
Damage: 2 (?)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 32 (0.64 km)
Min range: 8 (160 m)
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 30 kills gives: +1660 (+10/s)
    • Vision radius: 2
    • Water vision radius: 2
  2. 60 kills gives: +3320 (+20/s)
    • Vision radius: 4
    • Water vision radius: 4
  3. 90 kills gives: +4980 (+30/s)
    • Vision radius: 6
    • Water vision radius: 6
  4. 120 kills gives: +6640 (+40/s)
    • Vision radius: 8
    • Water vision radius: 8
  5. 150 kills gives: +8300 (+50/s)
    • Vision radius: 10
    • Water vision radius: 10
Categories : AEON · EXPERIMENTAL · MOBILE · NAVAL · FACTORY
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