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UAS0401
Balthazar edited this page Jul 22, 2024
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Tempest Experimental Heavy Battleship/Submarine (Support) |
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Source: | LOUD |
Unit ID: | uas0401 |
Faction: | Aeon |
Tech level: | 4 (Experimental) |
Health: | 41500 (+20/s) |
Armour: | Normal |
Population cost: | 14 |
Energy cost: | 495000 |
Mass cost: | 28500 |
Build time: | 49500 (Details) |
Build rate: | 180 |
Vision radius: | 40 (0.8 km) |
Water vision radius: | 44 (0.88 km) |
Radar radius: | 144 (2.88 km) |
Sonar radius: | 72 (1.44 km) |
Motion type: | RULEUMT_SurfacingSub |
Movement speed: | 3.6 (72 m/s) |
Weapons: | 3 (Details) |
"Tempest" is an Aeon submarine unit included in LOUD. It is classified as a experimental heavy battleship/submarine (support) unit. The build description for this unit is:
Submersible battleship. Armed with heavy torpedo launchers and a single Oblivion cannon. Can construct light support naval units.
Contents
- Factory
- AA Drones
- Radar
- Sonar
- Torpedoes
- Tactical Missile Defense
- Torpedo Defense
Build times and rate include EvenFlow.
- 13:45 ‒ 600/s ‒ 35/s — Built by Tech 3 Support Armored Command Unit
- 16:30 ‒ 500/s ‒ 29/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 55:00 ‒ 150/s ‒ 9/s — Built by Drone
- 1:22:30 ‒ 100/s ‒ 6/s — Built by Armored Command Unit
- 1:22:30 ‒ 100/s ‒ 6/s — Built by Armored Command Unit
The following orders can be issued to the unit:
It has the build categories:
BUILTBYTIER3FACTORY AEON MOBILE CONSTRUCTION
BUILTBYTIER2FACTORY AEON MOBILE CONSTRUCTION
BUILTBYTIER1FACTORY AEON MOBILE CONSTRUCTION
BUILTBYTIER2FACTORY AEON MOBILE NAVAL
BUILTBYTIER1FACTORY AEON MOBILE NAVAL
BUILTBYTIER1FACTORY AEON MOBILE HOVER
BUILTBYTIER2FACTORY AEON MOBILE HOVER
BUILTBYTIER3FACTORY AEON MOBILE HOVER
Oblivion Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFOblivionCannon04 |
Damage: | 6000 (?) |
Damage radius: | 3.2 (64 m) |
Damage type: | Normal |
Max range: | 160 (3.2 km) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: | 6200 (1860/s for 3.4s) |
Flags: | Damage friendly |
LR Chrono Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | AANTorpedo01 |
Damage: | 400 (?) |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 72 (1.44 km) |
Firing cycle: | Once every 1.0s (?) |
Buffs: | STUN |
AntiTorpedo
Target type: |
RULEWTT_Projectile (Anti-torpedo) |
Projectile: | AIMAntiTorpedo01 |
Damage: | 2 (?) |
Damage instances: | 3 projectiles |
Damage type: | Normal |
Max range: | 32 (0.64 km) |
Min range: | 8 (160 m) |
Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives: +1660 (+10/s)
- Vision radius: 2
- Water vision radius: 2
- 60 kills gives: +3320 (+20/s)
- Vision radius: 4
- Water vision radius: 4
- 90 kills gives: +4980 (+30/s)
- Vision radius: 6
- Water vision radius: 6
- 120 kills gives: +6640 (+40/s)
- Vision radius: 8
- Water vision radius: 8
- 150 kills gives: +8300 (+50/s)
- Vision radius: 10
- Water vision radius: 10
Categories : AEON · EXPERIMENTAL · MOBILE · NAVAL · FACTORY |
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