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UAL0401

Balthazar edited this page Jul 22, 2024 · 3 revisions

"Galactic Colossus": Experimental Heavy Assault Bot (Assault)

Galactic Colossus
Experimental Heavy Assault Bot (Assault)
Source: LOUD
Unit ID: ual0401
Faction: Aeon
Tech level: 4 (Experimental)
Health: 99999 (+28/s)
Armour: Experimental
Population cost: 6
Energy cost: 460000
Mass cost: 42500
Build time: 46000 (Details)
Vision radius: 40 (0.8 km)
Water vision radius: 20 (400 m)
Radar radius: 96 (1.92 km)
Omni radius: 48 (0.96 km)
Motion type: RULEUMT_Amphibious
Movement speed: 2.3 (46 m/s)
Weapons: 4 (Details)
Wreckage: 89999.1
22950
124200

"Galactic Colossus" is an Aeon seabed amphibious unit included in LOUD. It is classified as a experimental heavy assault bot (assault) unit. The build description for this unit is:

Sacred assault bot. Incinerates enemy units and structures with Phason laser. Also equipped with tractor beam. Pulls in and crushes mobile enemy units.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • Amphibious
  • Omni Sensor

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Phason Laser

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 280 (?)
Damage radius: 0
Damage type: Normal
Max range: 40 (0.8 km)
Min range: 2 (40 m)
Firing arc: 180°
Firing cycle: Continuous beam
Once every 0.1s (?)
Right Tractor Claw

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 0.01 (?)
Damage type: Normal
Max range: 30 (0.6 km)
Min range: 2 (40 m)
Firing arc: 130°
Firing cycle: Continuous beam
Once every 0.2s (?)
Tractor Claw

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 0.01 (?)
Damage radius: 0
Damage type: Normal
Max range: 30 (0.6 km)
Min range: 2 (40 m)
Firing arc: 130°
Firing cycle: Continuous beam
Once every 0.2s (?)
Collossus Death

Target type: Untargeted
Damage: 7500 (?)
Damage radius: 6 (120 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 40 kills gives: +3999.96 (+15/s)
  2. 80 kills gives: +7999.92 (+30/s)
  3. 120 kills gives: +11999.88 (+45/s)
  4. 160 kills gives: +15999.84 (+60/s)
  5. 200 kills gives: +19999.8 (+75/s)
Categories : AEON · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
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