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XSB0303
Balthazar edited this page Jul 23, 2024
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Uosiya Tech 3 Naval Factory |
|
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Source: | LOUD |
Unit ID: | xsb0303 |
Faction: | Seraphim |
Tech level: | 3 |
Health: | 36000 (+6/s) |
Armour: | Structure |
Energy cost: | 35100 |
Mass cost: | 8400 |
Build time: | 23100 (Details) |
Build rate: | 100 |
Energy storage: | 2650 |
Mass storage: | 265 |
Vision radius: | 24 (480 m) |
Water vision radius: | 30 (0.6 km) |
Motion type: | RULEUMT_None |
Buildable layers: | water |
Weapons: | 2 (Details) |
Wreckage: |
32400 4536 18954 |
"Uosiya" is a Seraphim structure unit included in LOUD. It is classified as a tech 3 naval factory unit. The build description for this unit is:
Constructs Tech 3 naval units. Highest tech level available.Production Enhancements available.
Contents
- – Abilities
- – Adjacency
- – Balance
- – Construction
- – Order capabilities
- – Engineering
- – Weapons
- Torpedo Defense
This unit counts as SIZE16
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 16 structures the size of a standard tech 1 power generator, however it is actually larger; meaning it receives 50.0% better buffs than would normally be afforded it.
This unit has the following blueprint merge affecting it:
From LOUD Structure Upgrades
Categories |
SELECTABLE BUILTBYTIER2FACTORY BUILTBYTIER4COMMANDER SERAPHIM STRUCTURE NAVAL TECH3 CONSTRUCTION FACTORY RALLYPOINT CONSTRUCTIONSORTDOWN SIZE16 VISIBLETORECON RECLAIMABLE SHOWQUEUE SORTCONSTRUCTION OVERLAYSONAR OVERLAYOMNI
|
Economy | |
Buildable Category |
BUILTBYTIER3FACTORY SERAPHIM MOBILE CONSTRUCTION BUILTBYTIER3FACTORY SERAPHIM STRUCTURE NAVAL BUILTBYTIER3FACTORY SERAPHIM MOBILE NAVAL BUILTBYTIER3FACTORY SERAPHIM MOBILE HOVER BUILTBYTIER3FACTORY SERAPHIM TORPEDOBOMBER
|
Enhancements | |
Advanced Materiels | |
Build Cost Energy |
70000 |
Build Cost Mass | 4000 |
Build Time | 32000 |
Icon | Materiel_Adv |
Name | Advanced Materiels |
Prerequisite | ImprovedMateriels |
Slot | RCH |
Upgrade Effect Bones |
XSB0302 |
Upgrade Unit Ambient Bones |
XSB0303 Muzzle01 Muzzle03
|
Advanced Materiels Remove | |
Build Cost Energy |
1 |
Build Cost Mass | 1 |
Build Time | 0.1 |
Icon | Materiel_Adv |
Name | Remove Advanced Materiels |
Prerequisite | AdvancedMateriels |
Remove Enhancements |
ImprovedMateriels AdvancedMateriels AdvancedMaterielsRemove |
Slot | RCH |
Advanced Production | |
Build Cost Energy |
70000 |
Build Cost Mass | 4000 |
Build Time | 32000 |
Icon | Prod_Adv |
Name | Advanced Production |
New Regen Rate | 20 |
Prerequisite | ImprovedProduction |
Slot | LCH |
Upgrade Effect Bones |
XSB0303 |
Upgrade Unit Ambient Bones |
XSB0303 Muzzle01 Muzzle03
|
Advanced Production Remove | |
Build Cost Energy |
1 |
Build Cost Mass | 1 |
Build Time | 0.1 |
Icon | Prod_Adv |
Name | Remove Advanced Production |
Prerequisite | AdvancedProduction |
Remove Enhancements |
ImprovedProduction AdvancedProduction AdvancedProductionRemove |
Slot | LCH |
Improved Materiels | |
Build Cost Energy |
38500 |
Build Cost Mass | 2200 |
Build Time | 18000 |
Icon | Materiel_Imp |
Name | Improved Materiels |
Slot | RCH |
Upgrade Effect Bones |
XSB0303 |
Upgrade Unit Ambient Bones |
XSB0303 Muzzle02
|
Improved Materiels Remove | |
Build Cost Energy |
1 |
Build Cost Mass | 1 |
Build Time | 0.1 |
Icon | Materiel_Imp |
Name | Remove Improved Materiels |
Prerequisite | ImprovedMateriels |
Remove Enhancements |
ImprovedMateriels ImprovedMaterielsRemove |
Slot | RCH |
Improved Production | |
Build Cost Energy |
38500 |
Build Cost Mass | 2200 |
Build Time | 18000 |
Icon | Prod_Imp |
Name | Improved Production |
New Regen Rate | 10 |
Slot | LCH |
Upgrade Effect Bones |
XSB0303 |
Upgrade Unit Ambient Bones |
XSB0303 Muzzle02
|
Improved Production Remove | |
Build Cost Energy |
1 |
Build Cost Mass | 1 |
Build Time | 0.1 |
Icon | Prod_Imp |
Name | Remove Improved Production |
Prerequisite | ImprovedProduction |
Remove Enhancements |
ImprovedProduction ImprovedProductionRemove |
Slot | LCH |
Install Factory Shield | |
Build Cost Energy |
7500 |
Build Cost Mass | 500 |
Build Time | 2500 |
Icon | Shield |
Impact Effects | SeraphimShieldHit01 |
Impact Mesh | /effects/entities/ShieldSection01/ShieldSection01_mesh |
Maintenance Consumption Per Second Energy |
200 |
Mesh | /effects/entities/SeraphimShield01/SeraphimShield01_mesh |
MeshZ | /effects/entities/Shield01/Shield01z_mesh |
Name | Shield Dome |
Regen Assist Mult |
60 |
Shield Energy Drain Recharge Time |
5 |
Shield Max Health |
8500 |
Shield Recharge Time |
14 |
Shield Regen Rate |
98 |
Shield Regen Start Time |
1 |
Shield Size | 17 |
Shield Vertical Offset |
-3 |
Slot | Back |
Upgrade Effect Bones |
XSB0303 |
Upgrade Unit Ambient Bones |
XSB0303 Muzzle02
|
Install Factory Shield Remove | |
Build Cost Energy |
1 |
Build Cost Mass | 1 |
Build Time | 0.1 |
Icon | Shield |
Name | Remove Factory Shield |
Prerequisite | InstallFactoryShield |
Remove Enhancements |
InstallFactoryShield InstallFactoryShieldRemove |
Slot | Back |
InstallT 3 Sonar | |
Build Cost Energy |
30000 |
Build Cost Mass | 2000 |
Build Time | 10000 |
Icon | Sonar_T3 |
Maintenance Consumption Per Second Energy |
750 |
Name | Install Sonar Upgrade |
Slot | Back |
Upgrade Effect Bones |
XSB0303 |
Upgrade Unit Ambient Bones |
XSB0303 Muzzle02
|
InstallT 3 Sonar Remove | |
Build Cost Energy |
1 |
Build Cost Mass | 1 |
Build Time | 0.1 |
Icon | Sonar_T3 |
Name | Remove T3 Sonar |
Prerequisite | InstallT3Sonar |
Remove Enhancements |
InstallT3Sonar InstallT3SonarRemove |
Slot | Back |
Sequence |
ImprovedMateriels AdvancedMateriels InstallFactoryShield ImprovedProduction AdvancedProduction |
Slots | |
Intel | |
Omni Radius | 1 |
Reactivate Time | 5 |
Sonar Radius | 1 |
Build times and rate include EvenFlow.
- 05:30 ‒ 106/s ‒ 25/s — Upgrade from Tech 2 Naval Factory
- 07:42 ‒ 76/s ‒ 18/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 25:40 ‒ 23/s ‒ 5/s — Built by Drone
The following orders can be issued to the unit:
It has the build categories:
BUILTBYTIER3FACTORY SERAPHIM MOBILE CONSTRUCTION
BUILTBYTIER3FACTORY SERAPHIM STRUCTURE NAVAL
BUILTBYTIER3FACTORY SERAPHIM MOBILE NAVAL
Anti Torpedo
Target type: |
RULEWTT_Projectile (Anti-torpedo) |
Projectile: | SANAjelluAntiTorpedo01 |
Damage: | 2 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 24 (480 m) |
Firing cycle: | Once every 0.6s (?) |
Anti Torpedo
Target type: |
RULEWTT_Projectile (Anti-torpedo) |
Projectile: | SANAjelluAntiTorpedo01 |
Damage: | 2 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 24 (480 m) |
Firing cycle: | Once every 0.8s (?) |
Categories : SERAPHIM · TECH3 · NAVAL · FACTORY · STRUCTURE |
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