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BRNT3SHPD
Balthazar edited this page Jul 22, 2024
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Blockhouse Heavy Fortification |
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Source: | Total Mayhem for LOUD |
Unit ID: | brnt3shpd |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 36500 (+24/s) |
Armour: | Structure |
Population cost: | 5 |
Energy cost: | 295000 |
Mass cost: | 12500 |
Build time: | 29500 (Details) |
Build rate: | 20 |
Vision radius: | 44 (0.88 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 96 (1.92 km) |
Omni radius: | 0 |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 10 (Details) |
Wreckage: |
32850 5625 79650 |
"Blockhouse" is a UEF structure unit included in Total Mayhem for LOUD. It is classified as a heavy fortification unit.
Contents
- Powerful Defensive Structure with multiple guns
- Anti-Air
- Radar
- Customizable
This unit counts as SIZE8
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 8 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
Build times and rate include EvenFlow.
- 08:11 ‒ 600/s ‒ 25/s — Built by Tech 3 Support Armored Command Unit
- 09:50 ‒ 500/s ‒ 21/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 32:46 ‒ 150/s ‒ 6/s — Built by Drone
- 49:10 ‒ 100/s ‒ 4/s — Built by Armored Command Unit
- 49:10 ‒ 100/s ‒ 4/s — Built by Armored Command Unit
The following orders can be issued to the unit:
Shield Dome
Description: | error:description |
Energy cost: | 10500 |
Mass cost: | 790 |
Build time: | 125 seconds |
Prerequisite: | None |
Install Radar Upgrade
Description: | error:description |
Energy cost: | 30000 |
Mass cost: | 2000 |
Build time: | 325 seconds |
Prerequisite: | None |
Regen Package 1
Description: | error:description |
Energy cost: | 25000 |
Mass cost: | 2160 |
Build time: | 90 seconds |
Prerequisite: | None |
Regen Package 2
Description: | error:description |
Energy cost: | 35000 |
Mass cost: | 5320 |
Build time: | 180 seconds |
Prerequisite: | Regen Package 1 |
Ionized Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFGauss03 |
Damage: | 900 (?) |
Damage radius: | 2.5 (50 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 104 (2.08 km) |
Min range: | 15 (300 m) |
Firing cycle: | Once every 0.5s (?) |
Firing cost: | 6600 (2640/s for 2.5s) |
Buffs: |
STUN STUN STUN
|
Light Plasma Cannon (×8)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface, Low-Altidude Anti-Air) |
Projectile: | TDFPlasma01 |
Damage: | 50 (?) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 36 (0.72 km) |
Firing arc: | 140° |
Firing cycle: | Once every 1.0s (?) |
Flayer SAM Launcher
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAAMissileFlayer01 |
Damage: | 220 (?) |
Damage radius: | 0 |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 52 (1.04 km) |
Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 35 kills gives: +1460 (+16/s)
- Energy weapon: 0.97
- Vision radius: 2
- 70 kills gives: +2920 (+32/s)
- Energy weapon: 0.94
- Vision radius: 4
- 105 kills gives: +4380 (+48/s)
- Energy weapon: 0.91
- Vision radius: 6
- 140 kills gives: +5840 (+64/s)
- Energy weapon: 0.88
- Vision radius: 8
- 175 kills gives: +7300 (+80/s)
- Energy weapon: 0.85
- Vision radius: 10
Categories : UEF · EXPERIMENTAL · DIRECTFIRE · STRUCTURE |
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