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BRNT3SHPD

Balthazar edited this page Jul 22, 2024 · 4 revisions

"Blockhouse": Heavy Fortification

Blockhouse
Heavy Fortification
Source: Total Mayhem for
LOUD
Unit ID: brnt3shpd
Faction: UEF
Tech level: 4 (Experimental)
Health: 36500 (+24/s)
Armour: Structure
Population cost: 5
Energy cost: 295000
Mass cost: 12500
Build time: 29500 (Details)
Build rate: 20
Vision radius: 44 (0.88 km)
Water vision radius: 10 (200 m)
Radar radius: 96 (1.92 km)
Omni radius: 0
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 10 (Details)
Wreckage: 32850
5625
79650

"Blockhouse" is a UEF structure unit included in Total Mayhem for LOUD. It is classified as a heavy fortification unit.

Contents
  1. Abilities
  2. Adjacency
  3. Construction
  4. Order capabilities
  5. Enhancements
  6. Weapons
  7. Veteran levels

Abilities

  • Powerful Defensive Structure with multiple guns
  • Anti-Air
  • Radar
  • Customizable

Adjacency

This unit counts as SIZE8 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 8 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Enhancements

Back

Shield Dome

Description: error:description
Energy cost: 10500
Mass cost: 790
Build time: 125 seconds
Prerequisite: None

Command

Install Radar Upgrade

Description: error:description
Energy cost: 30000
Mass cost: 2000
Build time: 325 seconds
Prerequisite: None

Left Arm

Regen Package 1

Description: error:description
Energy cost: 25000
Mass cost: 2160
Build time: 90 seconds
Prerequisite: None
Regen Package 2

Description: error:description
Energy cost: 35000
Mass cost: 5320
Build time: 180 seconds
Prerequisite: Regen Package 1

Weapons

Ionized Plasma Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFGauss03
Damage: 900 (?)
Damage radius: 2.5 (50 m)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 104 (2.08 km)
Min range: 15 (300 m)
Firing cycle: Once every 0.5s (?)
Firing cost: 6600 (2640/s for 2.5s)
Buffs: STUN
STUN
STUN
Light Plasma Cannon (×8)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface, Low-Altidude Anti-Air)
Projectile: TDFPlasma01
Damage: 50 (?)
Damage instances: 5 projectiles
Damage type: Normal
Max range: 36 (0.72 km)
Firing arc: 140°
Firing cycle: Once every 1.0s (?)
Flayer SAM Launcher

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAAMissileFlayer01
Damage: 220 (?)
Damage radius: 0
Damage instances: 2 projectiles
Damage type: Normal
Max range: 52 (1.04 km)
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 35 kills gives: +1460 (+16/s)
    • Energy weapon: 0.97
    • Vision radius: 2
  2. 70 kills gives: +2920 (+32/s)
    • Energy weapon: 0.94
    • Vision radius: 4
  3. 105 kills gives: +4380 (+48/s)
    • Energy weapon: 0.91
    • Vision radius: 6
  4. 140 kills gives: +5840 (+64/s)
    • Energy weapon: 0.88
    • Vision radius: 8
  5. 175 kills gives: +7300 (+80/s)
    • Energy weapon: 0.85
    • Vision radius: 10
Categories : UEF · EXPERIMENTAL · DIRECTFIRE · STRUCTURE
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