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BSS0401

Balthazar edited this page Jul 22, 2024 · 4 revisions

"Hovatha-Hauthu": Experimental Battleship (Battleship)

Hovatha-Hauthu
Experimental Battleship (Battleship)
Source: BlackOps Unleashed
Units for LOUD
Unit ID: bss0401
Faction: Seraphim
Tech level: 4 (Experimental)
Health: 70000 (+24/s)
Armour: Normal
Population cost: 12
Energy cost: 545000
Mass cost: 38400
Build time: 54500 (Details)
Build rate: 1050
Vision radius: 40 (0.8 km)
Water vision radius: 20 (400 m)
Radar radius: 144 (2.88 km)
Sonar radius: 72 (1.44 km)
Motion type: RULEUMT_Water
Movement speed: 3.6 (72 m/s)
Weapons: 16 (Details)

"Hovatha-Hauthu" is a Seraphim naval unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental battleship (battleship) unit. The build description for this unit is:

High-end naval unit. Armed with 3 heavy Quarnon Cannons, 4 anti-vessel beams and 4 anti-air cannons; this beast made its appearance shortly after the Cybran and UEF coalition forces unleashed the Conquest and SeaDragon against the Seraphim. This vessel also holds 2 experimental cannons, each firing rounds which summon weakened Othuy-like ion storms.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • 2 Dread Cannons
  • 3 Heavy Quarnon Weapons
  • 4 UltraChromatic Beam Weapons
  • Anti-Air
  • Radar
  • Sonar
  • Strategic Missile Defense
  • Volatile

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Heavy Quarnon Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SeraDreadCannon01
Damage: 1 (?)
Damage radius: 0
Damage type: Normal
Max range: 140 (2.8 km)
Min range: 24 (480 m)
Firing arc: 320°
Firing cycle: Once every 1.0s (?)
Firing cost: 3000 (1200/s for 2.5s)
Heavy Quarnon Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SeraDreadCannon01
Damage: 1 (?)
Damage type: Normal
Max range: 140 (2.8 km)
Min range: 24 (480 m)
Firing arc: 320°
Firing cycle: Once every 1.0s (?)
Firing cost: 3000 (1200/s for 2.5s)
Heavy Quarnon Cannon (×3)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SDFHeavyQuarnonCannon01
Damage: 700 (?)
Damage radius: 1.5 (30 m)
Damage type: Normal
Max range: 88 (1.76 km)
Firing arc: 340°
Firing cycle: Once every 2.0s (?)
Ultrachromatic Beam Generator (×4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 50 (?)
Damage radius: 1 (20 m)
Damage instances: 10 beam collisions
Damage type: Normal
Max range: 78 (1.56 km)
Firing arc: 240°, 240°, 280°, 280°
Firing cycle: Once every 4.0s (?)
Ele-athrun Tactical Missile Defense

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: SIMAntiMissile02
Damage: 2 (?)
Damage type: Normal
Max range: 30 (0.6 km)
Firing cycle: Once every 1.0s (?)
AAGun (×4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAAOlarisAAArtillery05
Damage: 60 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 43 (0.86 km)
Firing cycle: Once every 0.5s (?)
Hu Strategic Missile Defense

Target type: RULEWTT_Projectile
(Anti-strategic)
Projectile: SIFHuAntiNuke01
Damage: 30 (?)
Damage type: Normal
Max range: 90 (1.8 km)
Firing cycle: Once every 1.7s (?)
Projectile storage: 0/3
Collossus Death

Target type: Untargeted
Damage: 5500 (?)
Damage radius: 10 (200 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +2800 (+12/s)
  2. 64 kills gives: +5600 (+24/s)
  3. 96 kills gives: +8400 (+36/s)
  4. 128 kills gives: +11200 (+48/s)
  5. 160 kills gives: +14000 (+60/s)
Categories : SERAPHIM · EXPERIMENTAL · MOBILE · DIRECTFIRE · NAVAL · SILO
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