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XEL0307

Balthazar edited this page Jul 22, 2024 · 6 revisions

"Juggernaut": Tech 3 Battle Station

Juggernaut
Tech 3 Battle Station
Source: BlackOps Unleashed
Units for LOUD
Unit ID: xel0307
Faction: UEF
Tech level: 3
Health: 3150 (+4/s)
Armour: Normal
Shield health: 2400 (+110/s)
Shield radius: 1 (20 m)
Flags: Personal shield
Population cost: 2
Energy cost: 24000
Mass cost: 1950
Build time: 7800 (Details)
Maintenance cost: 20/s
Vision radius: 32 (0.64 km)
Water vision radius: 24 (480 m)
Motion type: RULEUMT_Amphibious
Movement speed: 2.6 (52 m/s)
Transport class: Large
Weapons: 9 (Details)
Wreckage: 2835
1053
4320

"Juggernaut" is a UEF seabed amphibious unit included in BlackOps Unleashed Units for LOUD. It is classified as a tech 3 battle station unit. The build description for this unit is:

The Jug is the ultimate UEF battletank. Designed to master many situations, it suffers only from a lack of speed.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • Personal Shield
  • Amphibious
  • Torpedo Defense

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: RailGun01
Damage: 750 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 39 (0.78 km)
Firing cycle: Once every 3.3s (?)
Gatling Plasma Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFPlasma02
Damage: 6 (?)
Damage type: Normal
Max range: 30 (0.6 km)
Firing arc: 220°
Firing cycle: Once every 0.2s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFPlasmaHeavy04
Damage: 30 (?)
Damage type: Normal
Max range: 29 (0.58 km)
Firing arc: 92°
Firing cycle: Once every 0.5s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFPlasmaHeavy04
Damage: 30 (?)
Damage radius: 0
Damage type: Normal
Max range: 29 (0.58 km)
Firing arc: 92°
Firing cycle: Once every 0.5s (?)
AntiTorpedo

Target type: RULEWTT_Projectile
(Anti-torpedo)
Projectile: SANAjelluAntiTorpedo01
Damage: 2 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 28 (0.56 km)
Firing cycle: Once every 1.0s (?)
Left Rocket Pack (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: MiniRocket01
Damage: 55 (?)
Damage radius: 0
Damage instances: 4 projectiles
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 10.0s (?)
Flamethrower

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: Napalm02
Damage: 10 (?)
Damage radius: 2 (40 m)
Damage instances: 5 DoT pulses
Damage type: Normal
Max range: 19 (380 m)
Firing arc: 60°
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 10 kills gives: +126 (+4/s)
  2. 20 kills gives: +252 (+8/s)
  3. 30 kills gives: +378 (+12/s)
  4. 40 kills gives: +504 (+16/s)
  5. 50 kills gives: +630 (+20/s)
Categories : UEF · TECH3 · MOBILE · DIRECTFIRE · LAND
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