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BRPEXPD

Balthazar edited this page Jul 22, 2024 · 4 revisions

"Heth-Athala": Experimental Multirole Point Defense

Heth-Athala
Experimental Multirole Point Defense
Source: Total Mayhem for
LOUD
Unit ID: brpexpd
Faction: Seraphim
Tech level: 4 (Experimental)
Health: 18500 (+15/s)
Armour: Structure
Population cost: 4
Energy cost: 95000
Mass cost: 8750
Build time: 9500 (Details)
Vision radius: 44 (0.88 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 2 (Details)
Wreckage: 16650
4725
25650

"Heth-Athala" is a Seraphim structure unit included in Total Mayhem for LOUD. It is classified as a experimental multirole point defense unit. The build description for this unit is:

While not equipped with Lambda defenses, the slow-firing Ultrachromatic Beam makes short work of both ground and air targets, with the unusual ability to hit even orbital targets.
Contents
  1. Abilities
  2. Adjacency
  3. Construction
  4. Order capabilities
  5. Weapons
  6. Veteran levels

Abilities

  • Ground Defense & Anti-Air
  • Slow Rate of Fire
  • Volatile

Adjacency

This unit counts as SIZE8 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 8 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Ultrachromatic Beam Generator

Target type: RULEWTT_Unit
Damage: 340 (?)
Damage radius: 1.5 (30 m)
Damage instances: 10 beam collisions
Damage type: ShieldMult1.1
Max range: 92 (1.84 km)
Firing cycle: Once every 1.0s (?)
Firing cost: 2100 (525/s for 4s)
DeathWeapon

Damage: 2750
Damage radius: 6 (120 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 20 kills gives: +740 (+15/s)
    • Energy weapon: 0.96
    • Vision radius: 2
  2. 40 kills gives: +1480 (+30/s)
    • Energy weapon: 0.92
    • Vision radius: 3
  3. 60 kills gives: +2220 (+45/s)
    • Energy weapon: 0.88
    • Vision radius: 4
  4. 80 kills gives: +2960 (+60/s)
    • Energy weapon: 0.84
    • Vision radius: 5
  5. 100 kills gives: +3700 (+75/s)
    • Energy weapon: 0.8
    • Vision radius: 6
Categories : SERAPHIM · EXPERIMENTAL · DIRECTFIRE · STRUCTURE
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