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UEL0402

Balthazar edited this page Jul 22, 2024 · 4 revisions

"Rampage": Experimental Light Assault Mech (Assault)

Rampage
Experimental Light Assault Mech (Assault)
Source: 4th Dimension Units
for LOUD
Unit ID: uel0402
Faction: UEF
Tech level: 4 (Experimental)
Health: 36500 (+17/s)
Armour: Experimental
Population cost: 3
Energy cost: 350000
Mass cost: 14000
Build time: 35000 (Details)
Vision radius: 32 (0.64 km)
Water vision radius: 24 (480 m)
Sonar radius: 48 (0.96 km)
Motion type: RULEUMT_Amphibious
Movement speed: 3.4 (68 m/s)
Weapons: 8 (Details)
Wreckage: 18250
2100
35000

"Rampage" is a UEF seabed amphibious unit included in 4th Dimension Units for LOUD. It is classified as a experimental light assault mech (assault) unit. The build description for this unit is:

A showpiece of UEF technology, the Rampage brings a lot of firepower to the battlefield for its size -- warnings have been issued about its volatility.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • Amphibious
  • Volatile
  • Sonar
  • Torpedoes
  • Mortar Barrage
  • Ravager AutoCannons

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Heavy Fragmentation Grenade Launcher

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFFragmentationGrenade01
Damage: 65 (?)
Damage radius: 2 (40 m)
Damage instances: 30 projectiles
Damage type: Normal
Max range: 55 (1.1 km)
Firing arc: 250°
Firing cycle: Once every 10.0s (?)
Ravager Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFHeavyPlasmaGatlingCannon01
Damage: 100 (?)
Damage instances: 30 projectiles
Damage type: Normal
Max range: 42 (0.84 km)
Min range: 8 (160 m)
Firing arc: 116°
Firing cycle: Once every 1.0s (?)
Over Charge Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: Over_Charge
Damage: 500 (?)
Damage to shields: 2000
Damage radius: 1.0 (20 m)
Damage type: Force
Max range: 42 (0.84 km)
Min range: 8 (160 m)
Firing arc: 116°
Firing cycle: Once every 1.7s (?)
Buffs: STUN
Nose Turret

Target type: RULEWTT_Unit
(Anti-Surface, Low-Altidude Anti-Air)
Projectile: TDFGauss01
Damage: 50 (?)
Damage type: Normal
Max range: 34 (0.68 km)
Min range: 4 (80 m)
Firing arc: 100°
Firing cycle: Once every 0.3s (?)
Angler Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: TANAnglerTorpedo01
Damage: 200 (?)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 40 (0.8 km)
Firing cycle: Once every 1.0s (?)
Collossus Death

Damage: 4500
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +1460 (+10/s)
  2. 50 kills gives: +2920 (+20/s)
  3. 75 kills gives: +4380 (+30/s)
  4. 100 kills gives: +5840 (+40/s)
  5. 125 kills gives: +7300 (+50/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
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