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UES0203
Balthazar edited this page Jul 22, 2024
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Tigershark Tech 1 Attack Submarine |
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Source: | LOUD |
Unit ID: | ues0203 |
Faction: | UEF |
Tech level: | 1 |
Health: | 590 (+2/s) |
Armour: | Normal |
Energy cost: | 4950 |
Mass cost: | 400 |
Build time: | 1600 (Details) |
Vision radius: | 24 (480 m) |
Water vision radius: | 28 (0.56 km) |
Sonar radius: | 44 (0.88 km) |
Flags: | Radar stealth |
Motion type: | RULEUMT_SurfacingSub |
Movement speed: | 3.8 (76 m/s) |
Weapons: | 2 (Details) |
"Tigershark" is a UEF submarine unit included in LOUD. It is classified as a tech 1 attack submarine unit. The build description for this unit is:
Low-end attack submarine.
Contents
- Deck Gun
- Sonar
Build times and rate include EvenFlow.
- 00:40 ‒ 124/s ‒ 10/s — Built by Tech 1 Naval Factory
- 00:22 ‒ 217/s ‒ 18/s — Built by Tech 2 Naval Factory
- 00:16 ‒ 309/s ‒ 25/s — Built by Tech 3 Naval Factory
- 00:32 ‒ 155/s ‒ 13/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 01:46 ‒ 46/s ‒ 4/s — Built by Drone
The following orders can be issued to the unit:
Angler Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | TANAnglerTorpedo01 |
Damage: | 200 (?) |
Damage type: | Normal |
Max range: | 36 (0.72 km) |
Firing cycle: | Once every 1.0s (?) |
Light Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFPlasma01 |
Damage: | 40 (?) |
Damage type: | Normal |
Max range: | 30 (0.6 km) |
Firing cycle: | Once every 2.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 4 kills gives: +23.6
- 8 kills gives: +47.2
- 12 kills gives: +70.8
- 16 kills gives: +94.4
- 20 kills gives: +118
Categories : UEF · TECH1 · MOBILE · NAVAL |
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