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XSL0401

Balthazar edited this page Jul 22, 2024 · 3 revisions

"Ythotha": Experimental Heavy Assault Bot (Assault)

Ythotha
Experimental Heavy Assault Bot (Assault)
Source: LOUD
Unit ID: xsl0401
Faction: Seraphim
Tech level: 4 (Experimental)
Health: 67000 (+20/s)
Armour: Experimental
Population cost: 5
Energy cost: 460000
Mass cost: 22500
Build time: 46000 (Details)
Vision radius: 48 (0.96 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_Amphibious
Movement speed: 2.6 (52 m/s)
Weapons: 6 (Details)
Wreckage: 23450
3937.5
32200

"Ythotha" is a Seraphim seabed amphibious unit included in LOUD. It is classified as a experimental heavy assault bot (assault) unit. The build description for this unit is:

A two-stage weapon. In its initial form, it fires an extremely destructive Phason laser. When the primary unit is destroyed, it unleashes a ferocious Quantum energy being.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • Anti-Air
  • Amphibious
  • Volatile

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Experimental Phason Beam Generator

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SDFExperimentalPhasonProj01
Damage: 8000 (?)
Damage radius: 3 (60 m)
Damage type: Normal
Max range: 46 (0.92 km)
Min range: 4 (80 m)
Firing arc: 80°
Firing cycle: Once every 5.0s (?)
Gatling Plasma Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SDFAireauWeapon01
Damage: 550 (?)
Damage type: Normal
Max range: 46 (0.92 km)
Firing arc: 120°
Firing cycle: Once every 0.3s (?)
Heavy Sinn Unthe Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SDFSinnuntheWeapon01
Damage: 1200 (?)
Damage radius: 5 (100 m)
Damage type: Normal
Max range: 48 (0.96 km)
Min range: 0
Firing arc: 120°
Firing cycle: Once every 3.3s (?)
Olaris AA Artillery Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAAOlarisAAArtillery03
Damage: 75 (?)
Damage radius: 2.5 (50 m)
Damage type: Normal
Max range: 40 (0.8 km)
Firing arc: 180°
Firing cycle: Once every 0.3s (?)
Collossus Death

Target type: Untargeted
Damage: 6500 (?)
Damage radius: 8 (160 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 20 kills gives: +2680 (+15/s)
  2. 40 kills gives: +5360 (+30/s)
  3. 60 kills gives: +8040 (+45/s)
  4. 80 kills gives: +10720 (+60/s)
  5. 100 kills gives: +13400 (+75/s)
Categories : SERAPHIM · EXPERIMENTAL · MOBILE · LAND
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