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BRPEXHVBOT
Balthazar edited this page Jul 22, 2024
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![]() ![]() Experimental Medium Assault-Support Bot (Assault/Support) |
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Source: | Total Mayhem for LOUD |
Unit ID: | brpexhvbot |
Faction: | Seraphim |
Tech level: |
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Health: |
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Armour: | Normal |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 42000 (Details) |
Vision radius: | 40 (0.8 km) |
Water vision radius: | 20 (400 m) |
Radar radius: | 64 (1.28 km) |
Flags: | Radar stealth Sonar stealth |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.9 (58 m/s) |
Weapons: | 5 (Details) |
Wreckage: |
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"Athusil" is a Seraphim seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental medium assault-support bot (assault/support) unit. The build description for this unit is:
Athusil, often also called Kali for its distinctive look, is a unique Medium Experimental fielded by the Seraphim. Apparently drawing its design from recent experiences, Athusil brings a unique blend of tools to the battlefield -- excellent AA, long range, and blistering knife-fighting tools make it very dangerous.
Contents
- Amphibious
- Anti-Air
- Lambda Destruction Field
- Personal Stealth
- Radar
Build times and rate include EvenFlow.
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11:40 ‒
600/s ‒
27/s — Built by Tech 3 Support Armored Command Unit
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14:00 ‒
500/s ‒
23/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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46:40 ‒
150/s ‒
7/s — Built by Drone
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1:10:00 ‒
100/s ‒
5/s — Built by Armored Command Unit
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1:10:00 ‒
100/s ‒
5/s — Built by Armored Command Unit
The following orders can be issued to the unit:
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Chrono Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | SDFChronatronCannon01 |
Damage: | 500 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 56 (1.12 km) |
Firing arc: | 120° |
Firing cycle: | Once every 1.0s (?) |
Buffs: |
STUN STUN STUN
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Ultrachromatic Beam
Target type: |
RULEWTT_Unit (Anti-Surface, Low-Altidude Anti-Air) |
Damage: | 300 (?) |
Damage radius: | 0 |
Damage instances: | 10 beam collisions |
Damage type: | ShieldMult1.1 |
Max range: | 40 (0.8 km) |
Firing arc: | 100° |
Firing cycle: | Once every 4.0s (?) |
Ultrachromatic Beam
Target type: |
RULEWTT_Unit (Anti-Surface, Low-Altidude Anti-Air) |
Damage: | 400 (?) |
Damage instances: | 10 beam collisions |
Damage type: | ShieldMult1.1 |
Max range: | 40 (0.8 km) |
Firing arc: | 100° |
Firing cycle: | Once every 4.0s (?) |
AA Bolter
Target type: |
RULEWTT_Unit
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Projectile: | SDFAireauBolter01 |
Damage: | 30 (?) |
Damage radius: | 1 (20 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 44 (0.88 km) |
Firing cycle: | Once every 0.3s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives:
+2240 (+10/s)
- 60 kills gives:
+4480 (+20/s)
- 90 kills gives:
+6720 (+30/s)
- 120 kills gives:
+8960 (+40/s)
- 150 kills gives:
+11200 (+50/s)
Categories : SERAPHIM · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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