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SEA0401
Balthazar edited this page Jul 22, 2024
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AC-500 Centurion Experimental Medium AA Gunship (Gunship) |
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Source: | BrewLAN for LOUD |
Unit ID: | sea0401 |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 57500 (+18/s) |
Armour: | Light |
Population cost: | 5 |
Energy cost: | 702500 |
Mass cost: | 37500 |
Build time: | 70250 (Details) |
Vision radius: | 44 (0.88 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 64 (1.28 km) |
Motion type: | RULEUMT_Air |
Movement speed: | 11 (220 m/s) |
Elevation: | 20 |
Weapons: | 7 (Details) |
Wreckage: |
17250 3375 |
"AC-500 Centurion" is a UEF aircraft unit included in BrewLAN for LOUD. It is classified as a experimental medium aa gunship (gunship) unit. The build description for this unit is:
Experimental gunship with extensive anti-air capabilities. Most effective against other gunships.
Contents
- – Abilities
- – Construction
- – Order capabilities
- – Weapons
- – Veteran levels
- – Gallery
- Anti-Air
- Radar
Build times and rate include EvenFlow.
- 19:30 ‒ 600/s ‒ 32/s — Built by Tech 3 Support Armored Command Unit
- 05:34 ‒ 2100/s ‒ 112/s — Built by Experimental Factory
- 23:25 ‒ 500/s ‒ 27/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 1:18:03 ‒ 150/s ‒ 8/s — Built by Drone
- 1:57:05 ‒ 100/s ‒ 5/s — Built by Armored Command Unit
- 1:57:05 ‒ 100/s ‒ 5/s — Built by Armored Command Unit
The following orders can be issued to the unit:
Fragmentation Flak
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAALightFragmentationShell01 |
Damage: | 150 (?) |
Damage radius: | 2.5 (50 m) |
Damage type: | Normal |
Max range: | 58 (1.16 km) |
Firing arc: | 90° |
Firing cycle: | Once every 0.2s (?) |
Fragmentation Flak
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAALightFragmentationShell01 |
Damage: | 225 (?) |
Damage radius: | 2.5 (50 m) |
Damage type: | Normal |
Max range: | 58 (1.16 km) |
Firing arc: | 120° |
Firing cycle: | Once every 0.5s (?) |
Flayer (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAAMissileFlayer01 |
Damage: | 145 (?) |
Damage radius: | 0 |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 53 (1.06 km) |
Firing cycle: | Once every 2.0s (?) |
AA Laser
Target type: |
RULEWTT_Unit (Anti-Air) |
Damage: | 200 (?) |
Damage radius: | 0 |
Damage instances: | 2 beam collisions |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing arc: | 180° |
Firing cycle: | Once every 0.3s (?) |
Gatling Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFHeavyPlasmaGatlingCannon01 |
Damage: | 100 (?) |
Damage radius: | 0 |
Damage instances: | 24 projectiles |
Damage type: | Normal |
Max range: | 34 (0.68 km) |
Firing cycle: | Once every 1.0s (?) |
Air Crash
Damage: | 4500 |
Damage radius: | 7 (140 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives: +2300 (+10/s)
- 60 kills gives: +4600 (+20/s)
- 90 kills gives: +6900 (+30/s)
- 120 kills gives: +9200 (+40/s)
- 150 kills gives: +11500 (+50/s)
Categories : UEF · EXPERIMENTAL · MOBILE · ANTIAIR · AIR |
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