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URB1203

Balthazar edited this page Jul 22, 2024 · 4 revisions

Tech 2 Improved Power Generator & Storage

Unnamed
Tech 2 Improved Power Generator & Storage
Source: LOUD Integrated
Storage
Unit ID: urb1203
Faction: Cybran
Tech level: 2
Health: 2880 (+5/s)
Armour: Structure
Population cost: 5
Energy cost: 11000
Mass cost: 2200
Build time: 2200 (Details)
Energy production: 750/s
Energy storage: 5000
Vision radius: 10 (200 m)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_None
Buildable layers: Land
Seabed
Weapons: 1 (Details)

This unnamed unit is a Cybran structure unit included in LOUD Integrated Storage. It is classified as a tech 2 improved power generator & storage unit. This unit has no categories to define common builders, however the build description for it is:

Increases output, health, and health regeneration. Adds 5K energy storage. Reduces unit cap cost.
Contents
  1. Abilities
  2. Adjacency
  3. Construction
  4. Weapons

Abilities

  • Volatile

Adjacency

This unit counts as SIZE12 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 12 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

The adjacency bonus T2PowerGeneratorAdjacencyBuffs is given by this unit. This affects energy build costs, energy maintenance costs, weapon energy drain, and weapon rate of fire.

(((STRUCTURE × ((SIZE4 + SIZE8) + SIZE12)) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄10
Energy maintenance costs: -1⁄10
(((STRUCTURE × SIZE16) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -3⁄40
Energy maintenance costs: -3⁄40
(((STRUCTURE × SIZE20) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄16.67
Energy maintenance costs: -1⁄16.67
(((STRUCTURE × SIZE24) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄20
Energy maintenance costs: -1⁄20
(((STRUCTURE × SIZE30) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄25
Energy maintenance costs: -1⁄25
(((STRUCTURE × SIZE32) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄28.57
Energy maintenance costs: -1⁄28.57
(((STRUCTURE × SIZE36) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -3⁄100
Energy maintenance costs: -3⁄100
(((STRUCTURE × SIZE40) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄40
Energy maintenance costs: -1⁄40
(((STRUCTURE × SIZE44) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄50
Energy maintenance costs: -1⁄50
(((STRUCTURE × SIZE48) - NUKE) - ENERGYPRODUCTION)

Energy build costs: -1⁄66.67
Energy maintenance costs: -1⁄66.67
((STRUCTURE × ((SIZE4 + SIZE8) + SIZE12)) - NUKE)

Weapon energy drain: -1⁄25
((STRUCTURE × SIZE16) - NUKE)

Weapon energy drain: -1⁄26.67
((STRUCTURE × SIZE20) - NUKE)

Weapon energy drain: -3⁄100
((STRUCTURE × SIZE4) - NUKE)

Weapon rate of fire: -1⁄25

Construction

Build times and rate include EvenFlow.

Weapons

Death Weapon

Damage: 2000
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly
Categories : CYBRAN · TECH2 · ECONOMIC · STRUCTURE
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