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WEL0416
Balthazar edited this page Jul 22, 2024
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Dragonite Experimental Regenerative Ultra Heavy Assault Mech (Brawler) |
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Source: | Wyvern Battle Pack for LOUD |
Unit ID: | wel0416 |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 70000 (+100/s) |
Armour: | Experimental |
Shield health: | 14000 (+145/s) |
Shield radius: | 1.5 (30 m) |
Flags: | Personal shield |
Population cost: | 7 |
Energy cost: | 1100000 |
Mass cost: | 92000 |
Build time: | 110000 (Details) |
Maintenance cost: | 212/s |
Vision radius: | 40 (0.8 km) |
Water vision radius: | 20 (400 m) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.5 (50 m/s) |
Weapons: | 12 (Details) |
Wreckage: |
63000 41400 297000 |
"Dragonite" is a UEF seabed amphibious unit included in Wyvern Battle Pack for LOUD. It is classified as a experimental regenerative ultra heavy assault mech (brawler) unit. The build description for this unit is:
Taking a cue from the Cybran Basilisk, Dragonite attempts to bring the same features to the table; lots of weapons, and regenerative.
Contents
- Anti-Air
- Amphibious
- Personal Shield
Build times and rate include EvenFlow.
- 30:33 ‒ 600/s ‒ 50/s — Built by Tech 3 Support Armored Command Unit
- 36:40 ‒ 500/s ‒ 42/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 2:02:13 ‒ 150/s ‒ 13/s — Built by Drone
- 3:03:20 ‒ 100/s ‒ 8/s — Built by Armored Command Unit
- 3:03:20 ‒ 100/s ‒ 8/s — Built by Armored Command Unit
The following orders can be issued to the unit:
Target Designator
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 0.01 (?) |
Damage radius: | 0.5 (10 m) |
Damage instances: | 1 beam collisions |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing cycle: | Once every 0.5s (?) |
Target Designator
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 0.01 (?) |
Damage radius: | 0 |
Damage instances: | 1 beam collisions |
Damage type: | Normal |
Max range: | 90 (1.8 km) |
Min range: | 5 (100 m) |
Firing cycle: | Once every 10.0s (?) |
ArmLaser (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | UHandCannon01 |
Damage: | 1500 (?) |
Damage radius: | 2.5 (50 m) |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Min range: | 5 (100 m) |
Firing arc: | 80° |
Firing cycle: | Once every 2.0s (?) |
Dual-Barreled Hiro Plasma Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 105 (?) |
Damage instances: | 10 beam collisions |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing arc: | 80° |
Firing cycle: | Once every 3.3s (?) |
Wyvern Missiles
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | DragoniteMissiles |
Damage: | 115 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 16 projectiles |
Damage type: | Normal |
Max range: | 95 (1.9 km) |
Min range: | 10 (200 m) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: | 2100 (309/s for 6.8s) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | UCannonShell02 |
Damage: | 300 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Min range: | 5 (100 m) |
Firing arc: | 180° |
Firing cycle: | Once every 1.0s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | UCannonShell02 |
Damage: | 300 (?) |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Min range: | 5 (100 m) |
Firing arc: | 180° |
Firing cycle: | Once every 1.0s (?) |
Flayer SAM Launcher
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | UAntiAirMissile01 |
Damage: | 100 (?) |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 48 (0.96 km) |
Firing cycle: | Once every 3.6s (?) |
Flayer SAM Launcher
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | UAntiAirMissile01 |
Damage: | 100 (?) |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 80 (1.6 km) |
Firing cycle: | Once every 3.6s (?) |
Double Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFRiot02 |
Damage: | 100 (?) |
Damage instances: | 8 projectiles |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Min range: | 4 (80 m) |
Firing arc: | 120° |
Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 50 kills gives: +2800 (+5/s)
- 100 kills gives: +5600 (+10/s)
- 150 kills gives: +8400 (+20/s)
- 200 kills gives: +11200 (+40/s)
- 250 kills gives: +14000 (+80/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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