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WEB0404
Balthazar edited this page Jul 22, 2024
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Turtle Naval Defense Firestation |
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Source: | Wyvern Battle Pack for LOUD |
Unit ID: | web0404 |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 39900 (+20/s) |
Armour: | Structure |
Population cost: | 6 |
Energy cost: | 298500 |
Mass cost: | 24500 |
Build time: | 29850 (Details) |
Build rate: | 20 |
Vision radius: | 48 (0.96 km) |
Water vision radius: | 48 (0.96 km) |
Radar radius: | 92 (1.84 km) |
Sonar radius: | 72 (1.44 km) |
Omni radius: | 0 |
Motion type: | RULEUMT_None |
Buildable layers: | water |
Weapons: | 6 (Details) |
Wreckage: |
15960 3920 11940 |
"Turtle" is a UEF structure unit included in Wyvern Battle Pack for LOUD. It is classified as a naval defense firestation unit. The build description for this unit is:
Heavily armed defensive fortification for securing naval yards. Excellent underwater vision Highly regenerative. Customizable with either Shield or Radar.
Contents
- Customizable
- Radar
- Sonar
- Torpedoes
- Torpedo Defense
Build times and rate include EvenFlow.
- 08:17 ‒ 600/s ‒ 49/s — Built by Tech 3 Support Armored Command Unit
- 09:57 ‒ 500/s ‒ 41/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 33:10 ‒ 150/s ‒ 12/s — Built by Drone
- 49:45 ‒ 100/s ‒ 8/s — Built by Armored Command Unit
- 49:45 ‒ 100/s ‒ 8/s — Built by Armored Command Unit
The following orders can be issued to the unit:
Shield Dome
Description: | error:description |
Energy cost: | 10500 |
Mass cost: | 790 |
Build time: | 125 seconds |
Prerequisite: | None |
Install Radar Upgrade
Description: | error:description |
Energy cost: | 30000 |
Mass cost: | 2000 |
Build time: | 325 seconds |
Prerequisite: | None |
Ionized Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFGauss03 |
Damage: | 900 (?) |
Damage radius: | 2.5 (50 m) |
Damage instances: | 3 projectiles |
Damage type: | Normal |
Max range: | 110 (2.2 km) |
Min range: | 5 (100 m) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: | 2500 (930/s for 2.7s) |
Flags: | Damage friendly |
Gauss Cannon (×4)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFGauss04 |
Damage: | 250 (?) |
Damage radius: | 1 (20 m) |
Damage instances: | 3 projectiles |
Damage type: | Normal |
Max range: | 85 (1.7 km) |
Min range: | 4 (80 m) |
Firing arc: | 240° |
Firing cycle: | Once every 1.0s (?) |
Firing cost: | 200 (100/s for 2s) |
Flags: | Damage friendly |
Angler Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | TANAnglerTorpedo01 |
Damage: | 400 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 35 kills gives: +1596 (+10/s)
- 70 kills gives: +3192 (+20/s)
- 105 kills gives: +4788 (+30/s)
- 140 kills gives: +6384 (+40/s)
- 175 kills gives: +7980 (+50/s)
Categories : UEF · EXPERIMENTAL · ANTINAVY · DIRECTFIRE · STRUCTURE |
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