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SSB2311
Balthazar edited this page Jul 22, 2024
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Sinn Unthe Tech 3 Anti-Armor Point Defense |
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Source: | BrewLAN for LOUD |
Unit ID: | ssb2311 |
Faction: | Seraphim |
Tech level: | 3 |
Health: | 9500 (+6/s) |
Armour: | Structure |
Population cost: | 2 |
Energy cost: | 44500 |
Mass cost: | 3900 |
Build time: | 4450 (Details) |
Vision radius: | 32 (0.64 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 1 (Details) |
Wreckage: |
8550 1053 12015 |
"Sinn Unthe" is a Seraphim structure unit included in BrewLAN for LOUD. It is classified as a tech 3 anti-armor point defense unit. The build description for this unit is:
Very heavy defensive tower. Attacks land- and sea-based units with a powerful energy weapon.
Contents
This unit counts as SIZE4
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
Build times and rate include EvenFlow.
- 04:21 ‒ 170/s ‒ 15/s — Built by Tech 3 Field Engineer
- 01:29 ‒ 500/s ‒ 44/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 04:56 ‒ 150/s ‒ 13/s — Built by Drone
The following orders can be issued to the unit:
Sinn Unthe Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | SDFSinnuntheWeapon01 |
Damage: | 1200 (?) |
Damage radius: | 2 (40 m) |
Damage type: | ShieldMult1.15 |
Max range: | 100 (2 km) |
Min range: | 6 (120 m) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: | 1375 (687.5/s for 2s) |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 14 kills gives: +380 (+5/s)
- Vision radius: 2
- 28 kills gives: +760 (+10/s)
- Vision radius: 3
- 42 kills gives: +1140 (+15/s)
- Vision radius: 3
- 56 kills gives: +1520 (+20/s)
- Vision radius: 4
- 70 kills gives: +1900 (+25/s)
- Vision radius: 5
Categories : SERAPHIM · TECH3 · DIRECTFIRE · STRUCTURE |
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