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UAB2301
Balthazar edited this page Jul 22, 2024
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![]() ![]() Tech 2 Point Defense |
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Source: | LOUD |
Unit ID: | uab2301 |
Faction: | Aeon |
Tech level: |
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Health: |
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Armour: | Structure |
Energy cost: |
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Mass cost: |
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Build time: | 500 (Details) |
Vision radius: | 32 (0.64 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land water |
Weapons: | 1 (Details) |
Wreckage: |
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"Oblivion" is an Aeon structure unit included in LOUD. It is classified as a tech 2 point defense unit. The build description for this unit is:
Heavily armored defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.
Contents
This unit counts as SIZE4
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
Build times and rate include EvenFlow.
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00:50 ‒
100/s ‒
10/s — Built by Tech 2 Engineer
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00:45 ‒
110/s ‒
11/s — Built by Tech 2 Defense Engineer
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00:08 ‒
600/s ‒
60/s — Built by Tech 3 Support Armored Command Unit
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00:33 ‒
150/s ‒
15/s — Built by Tech 3 Engineer
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00:29 ‒
170/s ‒
17/s — Built by Tech 3 Defense Engineer
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00:10 ‒
500/s ‒
50/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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00:33 ‒
150/s ‒
15/s — Built by Drone
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00:50 ‒
100/s ‒
10/s — Built by Armored Command Unit
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00:50 ‒
100/s ‒
10/s — Built by Armored Command Unit
The following orders can be issued to the unit:
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Oblivion Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFOblivionCannon03 |
Damage: | 300 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 44 (0.88 km) |
Firing cycle: | Once every 2.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 10 kills gives:
+81
- 20 kills gives:
+162
- 30 kills gives:
+243
- 40 kills gives:
+324
- 50 kills gives:
+405
Categories : AEON · TECH2 · DIRECTFIRE · STRUCTURE |
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