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BES0402

Balthazar edited this page Jul 22, 2024 · 3 revisions

"Conquest Class": Experimental Battleship (Battleship)

Conquest Class
Experimental Battleship (Battleship)
Source: BlackOps Unleashed
Units for LOUD
Unit ID: bes0402
Faction: UEF
Tech level: 4 (Experimental)
Health: 82500 (+22/s)
Armour: Normal
Population cost: 15
Energy cost: 650000
Mass cost: 49500
Build time: 65000 (Details)
Vision radius: 40 (0.8 km)
Water vision radius: 24 (480 m)
Radar radius: 144 (2.88 km)
Motion type: RULEUMT_Water
Movement speed: 3.3 (66 m/s)
Weapons: 19 (Details)

"Conquest Class" is a UEF naval unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental battleship (battleship) unit. The build description for this unit is:

The Conquest Class carries three X-Cannons which fires shells filled with concentrated anti-matter; it also carries 8 long ranged cannons and 8 flak guns. Capable of providing superb shore bombardment and adequate air defense.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • 3 Primary Z Cannons
  • 8 Secondary Gauss Weapons
  • Anti-Air
  • Radar

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

ZCannon (×3)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: ZCannon01
Damage: 3000 (?)
Damage radius: 2.5 (50 m)
Damage type: Normal
Max range: 140 (2.8 km)
Min range: 25 (0.5 km)
Firing arc: 280°
Firing cycle: Once every 2.0s (?)
Firing cost: 6100 (1220/s for 5s)
Gauss Cannon (×8)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFGauss03
Damage: 300 (?)
Damage radius: 1.2 (24 m)
Damage type: Normal
Max range: 88 (1.76 km)
Firing arc: 480°, 270°, 270°, 270°, 270°, 270°, 270°, 270°
Firing cycle: Once every 2.0s (?)
Fragmentation Flak (×8)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAALightFragmentationShell01
Damage: 40 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: ShieldMult1.2
Max range: 40 (0.8 km)
Firing arc: 290°, 280°, 240°, 250°, 290°, 280°, 240°, 250°
Firing cycle: Once every 0.8s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +3300 (+11/s)
  2. 64 kills gives: +6600 (+22/s)
  3. 96 kills gives: +9900 (+33/s)
  4. 128 kills gives: +13200 (+44/s)
  5. 160 kills gives: +16500 (+55/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · NAVAL
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