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BRMT3MCM2

Balthazar edited this page Jul 22, 2024 · 4 revisions

"MadBolo": Experimental Heavy Assault Mech (Assault)

MadBolo
Experimental Heavy Assault Mech (Assault)
Source: Total Mayhem for
LOUD
Unit ID: brmt3mcm2
Faction: Cybran
Tech level: 4 (Experimental)
Health: 62000 (+20/s)
Armour: Experimental
Population cost: 3
Energy cost: 300000
Mass cost: 23000
Build time: 30000 (Details)
Vision radius: 36 (0.72 km)
Water vision radius: 20 (400 m)
Motion type: RULEUMT_Amphibious
Movement speed: 2.9 (58 m/s)
Weapons: 7 (Details)
Wreckage: 55800
12420
27000

"MadBolo" is a Cybran seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental heavy assault mech (assault) unit. The build description for this unit is:

The MadBolo is veritably an up-armoured and up-gunned Madcat. Be wary of its volatility.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • Amphibious
  • Tactical Missile Deflection

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: cybranheavyrocket
Damage: 375 (?)
Damage radius: 2.5 (50 m)
Damage instances: 32 projectiles
Damage type: Normal
Max range: 54 (1.08 km)
Min range: 15 (300 m)
Firing cycle: Once every 1.0s (?)
Gauss Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFLaserHeavy01
Damage: 900 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 41 (0.82 km)
Firing arc: 24°
Firing cycle: Once every 2.0s (?)
AutoCannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFRiot02
Damage: 30 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 36 (0.72 km)
Firing arc: 24°
Firing cycle: Once every 0.3s (?)
Microwave Laser

Target type: RULEWTT_Unit
(Anti-Surface, Low-Altidude Anti-Air)
Damage: 75 (?)
Damage instances: 2 beam collisions
Damage type: Normal
Max range: 36 (0.72 km)
Firing arc: 24°
Firing cycle: Once every 0.3s (?)
Firing cost: 100 (200/s for 0.5s)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NullShell
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 54 (1.08 km)
Firing cycle: Once every 20.0s (?)
Death Nuke

Damage: 6000
Damage radius: 8 (160 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +2480 (+15/s)
  2. 50 kills gives: +4960 (+30/s)
  3. 75 kills gives: +7440 (+45/s)
  4. 100 kills gives: +9920 (+60/s)
  5. 125 kills gives: +12400 (+75/s)
Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
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