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UEL0401

Balthazar edited this page Jul 22, 2024 · 5 revisions

"Fatboy": Experimental Heavy Mobile Artillery Platform (Support)

Fatboy
Experimental Heavy Mobile Artillery Platform (Support)
Source: LOUD
Unit ID: uel0401
Faction: UEF
Tech level: 4 (Experimental)
Health: 22500 (+15/s)
Armour: Experimental
Shield health: 30000 (+288/s)
Shield radius: 10 (200 m)
Population cost: 10
Energy cost: 600000
Mass cost: 25550
Build time: 60000 (Details)
Maintenance cost: 400/s
Build rate: 160
Vision radius: 36 (0.72 km)
Water vision radius: 28 (0.56 km)
Motion type: RULEUMT_Amphibious
Movement speed: 2.4 (48 m/s)
Misc radius: 200 (4 km) (?)
Weapons: 10 (Details)
Wreckage: 20250
13797
270000

"Fatboy" is a UEF seabed amphibious unit included in LOUD. It is classified as a experimental heavy mobile artillery platform (support) unit. The build description for this unit is:

Experimental, amphibious mobile factory. Equipped with battleship-level weapons and armor. Its shield consumes Energy.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Engineering
  5. Transport capacity
  6. Weapons
  7. Veteran levels

Abilities

  • Air Staging
  • Amphibious
  • Anti-Air
  • Factory
  • Shield Dome
  • Torpedoes

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Engineering

It has the build categories:

  • BUILTBYTIER3FACTORY UEF MOBILE LAND
  • BUILTBYTIER2FACTORY UEF MOBILE LAND
  • BUILTBYTIER1FACTORY UEF MOBILE LAND
  • BUILTBYLANDTIER2FACTORY UEF MOBILE LAND
These build categories allow it to build the following units:

Transport capacity

This unit has 4 docking slots consisting of 4 small attach points.

Weapons

Gauss Cannon (×4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFGauss04
Damage: 200 (?)
Damage radius: 1.5 (30 m)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 88 (1.76 km)
Firing arc: 200°, 220°, 200°, 220°
Firing cycle: Once every 1.0s (?)
Hells Fury Riot Gun (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFRiot02
Damage: 50 (?)
Damage type: Normal
Max range: 45 (0.9 km)
Firing arc: 180°
Firing cycle: Once every 0.3s (?)
Fragmentation Flak

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAALightFragmentationShell01
Damage: 76 (?)
Damage radius: 1.6 (32 m)
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 0.7s (?)
Fragmentation Flak

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAALightFragmentationShell01
Damage: 36 (?)
Damage radius: 1.6 (32 m)
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 0.7s (?)
Angler Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: TANAnglerTorpedo01
Damage: 250 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 1.0s (?)
Death Weapon

Damage: 4000
Damage radius: 8 (160 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 35 kills gives: +900 (+25/s)
  2. 70 kills gives: +1800 (+35/s)
  3. 105 kills gives: +2700 (+45/s)
  4. 140 kills gives: +3600 (+60/s)
  5. 175 kills gives: +4500 (+75/s)
Categories : UEF · EXPERIMENTAL · MOBILE · LAND · AIRSTAGINGPLATFORM · FACTORY
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