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XSS0202
Balthazar edited this page Jul 22, 2024
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Ithalua Tech 2 Cruiser |
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Source: | LOUD |
Unit ID: | xss0202 |
Faction: | Seraphim |
Tech level: | 2 |
Health: | 3250 (+5/s) |
Armour: | Normal |
Energy cost: | 11700 |
Mass cost: | 1200 |
Build time: | 4800 (Details) |
Vision radius: | 36 (0.72 km) |
Water vision radius: | 20 (400 m) |
Radar radius: | 72 (1.44 km) |
Motion type: | RULEUMT_Water |
Movement speed: | 4.2 (84 m/s) |
Weapons: | 4 (Details) |
"Ithalua" is a Seraphim naval unit included in LOUD. It is classified as a tech 2 cruiser unit. The build description for this unit is:
Mid-level naval unit. Equipped with AA artillery cannons, tactical missile launcher and tactical missile defense.
Contents
- Missile Barrage
- Anti-Air
- Radar
- Tactical Missile Defense
Build times and rate include EvenFlow.
- 01:08 ‒ 171/s ‒ 18/s — Built by Tech 2 Naval Factory
- 00:48 ‒ 244/s ‒ 25/s — Built by Tech 3 Naval Factory
- 01:36 ‒ 122/s ‒ 13/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 05:20 ‒ 37/s ‒ 4/s — Built by Drone
The following orders can be issued to the unit:
Laanse Tactical Missile Launcher
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | SIFLaanseTacticalMissile02 |
Damage: | 250 (?) |
Damage radius: | 1.5 (30 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 95 (1.9 km) |
Min range: | 12 (240 m) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: | 500 (65/s for 7.7s) |
Flags: | Damage friendly |
Olaris AA Cannon
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | SAAOlarisAAArtillery04 |
Damage: | 50 (?) |
Damage radius: | 1.8 (36 m) |
Damage type: | Normal |
Max range: | 55 (1.1 km) |
Firing cycle: | Once every 0.3s (?) |
AA Gatling Gun
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | SAAShleoAAGatlingGun01 |
Damage: | 35 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 48 (0.96 km) |
Firing cycle: | Once every 0.3s (?) |
Ele-athrun Tactical Missile Defense
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Projectile: | SIMAntiMissile02 |
Damage: | 2 (?) |
Damage type: | Normal |
Max range: | 30 (0.6 km) |
Firing cycle: | Once every 0.9s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 15 kills gives: +130 (+4/s)
- 30 kills gives: +260 (+6/s)
- 45 kills gives: +390 (+8/s)
- 60 kills gives: +520 (+10/s)
- 75 kills gives: +650 (+12/s)
Categories : SERAPHIM · TECH2 · MOBILE · NAVAL |
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