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BRMT3MCM2
Balthazar edited this page Jan 16, 2022
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MadBolo Experimental Heavy Assault Mech |
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Source: | Total Mayhem for LOUD |
Unit ID: | brmt3mcm2 |
Faction: | Cybran |
Tech level: | 4 (Experimental) |
Health: | 62000 (+20/s) |
Armour: | Experimental |
Energy cost: | 300000 |
Mass cost: | 23000 |
Build time: | 30000 (Details) |
Vision radius: | 34 |
Water vision radius: | 21 |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.9 |
Weapons: | 6 (Details) |
"MadBolo" is a Cybran seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental heavy assault mech unit. The build description for this unit is:
The MadBolo is veritably an up-armoured and up-gunned Madcat. Be wary of its volatility.
Contents
- Amphibious
- 08:20 ‒ 600/s ‒ 46/s — Built by Tech 3 Support Armored Command Unit
- 10:00 ‒ 500/s ‒ 38/s — Built by Experimental Reconstruction Engineer
- 33:20 ‒ 150/s ‒ 12/s — Built by Drone
- 50:00 ‒ 100/s ‒ 8/s — Built by Armored Command Unit
- 50:00 ‒ 100/s ‒ 8/s — Built by Armored Command Unit
The following orders can be issued to the unit:
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 375 (?) |
Damage radius: | 2.5 |
Damage instances: | 32 projectiles |
Damage type: | Normal |
Max range: | 50 |
Min range: | 15 |
Firing cycle: | Once every 20.0s (?) |
Gauss Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
DPS estimate: | 450 (?) |
Damage: | 900 (?) |
Damage radius: | 1 |
Damage type: | Normal |
Max range: | 41 |
Firing arc: | 90° |
Firing cycle: | Once every 2.0s (?) |
AutoCannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
DPS estimate: | 200 (?) |
Damage: | 30 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 36 |
Firing cycle: | Once every 0.3s (?) |
Microwave Laser
Target type: |
RULEWTT_Unit (Anti-Surface, Low-Altidude Anti-Air) |
DPS estimate: | 300 (?) |
Damage: | 75 (?) |
Damage instances: | 2 beam collisions |
Damage type: | Normal |
Max range: | 36 |
Firing cycle: | Once every 0.3s (?) |
Firing cost: | 100 (200/s for 0.5s) |
Death Nuke
Damage: | 6000 |
Damage radius: | 8 |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 25 kills gives: +6200 (+15/s)
- 50 kills gives: +12400 (+30/s)
- 75 kills gives: +18600 (+45/s)
- 100 kills gives: +24800 (+60/s)
- 125 kills gives: +31000 (+75/s)
Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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