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WEL0405

Balthazar edited this page Jan 16, 2022 · 3 revisions

"King Kraptor": Experimental Ultra Heavy Assault Bot

King Kraptor
Experimental Ultra Heavy Assault Bot
Source: LOUD Unit Additions
Unit ID: wel0405
Faction: Aeon
Tech level: 4 (Experimental)
Health: 142000 (+38/s)
Armour: Experimental
Energy cost: 1200000
Mass cost: 62000
Build time: 20000 (Details)
Vision radius: 44
Water vision radius: 35
Radar radius: 110
Omni radius: 44
Cloak radius: 40
Motion type: RULEUMT_Amphibious
Movement speed: 2.3
Weapons: 8 (Details)

"King Kraptor" is an Aeon seabed amphibious unit included in LOUD Unit Additions. It is classified as a experimental ultra heavy assault bot unit. The build description for this unit is:

King Kraptor, sporting his "Crown of Thorns", embodies all the religious overtones of the pure Aeon sect. Unique Wave Cannons, Maelstrom field, AA and an Omni sensor; Kraptor is bringing the word.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

  • Wave Cannons (Shield Draining)
  • Missile Barrage
  • Anti Air
  • Emits Miasma field (50 DPS - Range 36)
  • Omni Radar

Construction

Order capabilities

The following orders can be issued to the unit:

Weapons

Wave Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 1538 (?)
Damage: 2000 (?)
Damage radius: 2.5
Damage type: ShieldMult1.2
Max range: 72
Firing arc: 152°
Firing cycle: Once every 1.0s (?)
Firing cost: 3200 (2286/s for 1.4s)
Flags: Damage friendly
Gauss Cannon (×3)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 840 (?)
Damage: 280 (?)
Damage radius: 1
Damage instances: 3 projectiles
Damage type: Normal
Max range: 55
Min range: 10
Firing arc: 120°, 220°, 220°
Firing cycle: Once every 1.0s (?)
Serpentine Missiles

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 1000 (?)
Damage radius: 2.5
Damage instances: 16 projectiles
Damage type: Normal
Max range: 128
Min range: 18
Firing cycle: Once every 20.0s (?)
AA Missiles

Target type: RULEWTT_Unit
(Anti-Air)
Damage: 200 (?)
Damage radius: 0
Damage instances: 8 projectiles
Damage type: Normal
Max range: 50
Firing cycle: Once every 2.0s (?)
Death Weapon

Damage: 6500
Damage radius: 8
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 60 kills gives: +14200 (+30/s)
  2. 120 kills gives: +28400 (+60/s)
  3. 180 kills gives: +42600 (+90/s)
  4. 240 kills gives: +56800 (+120/s)
  5. 300 kills gives: +71000 (+150/s)
Categories : AEON · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
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