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WEL0405
Balthazar edited this page Jan 16, 2022
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![]() Experimental Ultra Heavy Assault Bot |
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Source: | LOUD Unit Additions |
Unit ID: | wel0405 |
Faction: | Aeon |
Tech level: |
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Health: |
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Armour: | Experimental |
Energy cost: |
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Mass cost: |
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Build time: | 20000 (Details) |
Vision radius: | 44 |
Water vision radius: | 35 |
Radar radius: | 110 |
Omni radius: | 44 |
Cloak radius: | 40 |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.3 |
Weapons: | 8 (Details) |
"King Kraptor" is an Aeon seabed amphibious unit included in LOUD Unit Additions. It is classified as a experimental ultra heavy assault bot unit. The build description for this unit is:
King Kraptor, sporting his "Crown of Thorns", embodies all the religious overtones of the pure Aeon sect. Unique Wave Cannons, Maelstrom field, AA and an Omni sensor; Kraptor is bringing the word.
Contents
- Wave Cannons (Shield Draining)
- Missile Barrage
- Anti Air
- Emits Miasma field (50 DPS - Range 36)
- Omni Radar
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05:33 ‒
3600/s ‒
186/s — Built by Tech 3 Support Armored Command Unit
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06:40 ‒
3000/s ‒
155/s — Built by Experimental Reconstruction Engineer
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22:13 ‒
900/s ‒
47/s — Built by Drone
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33:20 ‒
600/s ‒
31/s — Built by Armored Command Unit
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33:20 ‒
600/s ‒
31/s — Built by Armored Command Unit
The following orders can be issued to the unit:
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Wave Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
DPS estimate: | 1538 (?) |
Damage: | 2000 (?) |
Damage radius: | 2.5 |
Damage type: | ShieldMult1.2 |
Max range: | 72 |
Firing arc: | 152° |
Firing cycle: | Once every 1.0s (?) |
Firing cost: |
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Flags: | Damage friendly |
Gauss Cannon (×3)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
DPS estimate: | 840 (?) |
Damage: | 280 (?) |
Damage radius: | 1 |
Damage instances: | 3 projectiles |
Damage type: | Normal |
Max range: | 55 |
Min range: | 10 |
Firing arc: | 120°, 220°, 220° |
Firing cycle: | Once every 1.0s (?) |
Serpentine Missiles
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 1000 (?) |
Damage radius: | 2.5 |
Damage instances: | 16 projectiles |
Damage type: | Normal |
Max range: | 128 |
Min range: | 18 |
Firing cycle: | Once every 20.0s (?) |
AA Missiles
Target type: |
RULEWTT_Unit (Anti-Air) |
Damage: | 200 (?) |
Damage radius: | 0 |
Damage instances: | 8 projectiles |
Damage type: | Normal |
Max range: | 50 |
Firing cycle: | Once every 2.0s (?) |
Death Weapon
Damage: | 6500 |
Damage radius: | 8 |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 60 kills gives:
+14200 (+30/s)
- 120 kills gives:
+28400 (+60/s)
- 180 kills gives:
+42600 (+90/s)
- 240 kills gives:
+56800 (+120/s)
- 300 kills gives:
+71000 (+150/s)
Categories : AEON · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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