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XSB1104

Balthazar edited this page Jul 23, 2024 · 6 revisions

Tech 2 Mass Fabricator

Unnamed
Tech 2 Mass Fabricator
Source: LOUD
Unit ID: xsb1104
Faction: Seraphim
Tech level: 2
Health: 360
Armour: Structure
Energy cost: 4000
Mass cost: 100
Build time: 400 (Details)
Maintenance cost: 300/s
Mass production: 1/s
Energy storage: 350
Vision radius: 10 (200 m)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 1 (Details)

This unnamed unit is a Seraphim structure unit included in LOUD. It is classified as a tech 2 mass fabricator unit. The build description for this unit is:

Mid-level Mass fabricator. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.
Contents
  1. Abilities
  2. Adjacency
  3. Balance
  4. Construction
  5. Order capabilities
  6. Weapons

Abilities

  • Volatile

Adjacency

This unit counts as SIZE4 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

The adjacency bonus T1MassFabricatorAdjacencyBuffs is given by this unit. This affects mass build costs.

(STRUCTURE × ((((SIZE4 + SIZE8) + SIZE12) + SIZE16) + SIZE20))

Mass build costs: -1⁄40
(STRUCTURE × ((((SIZE24 + SIZE30) + SIZE32) + SIZE36) + SIZE40))

Mass build costs: -3⁄250
(STRUCTURE × (SIZE44 + SIZE48))

Mass build costs: -9⁄1000

Balance

This unit has the following blueprint merge affecting it:

From LOUD Integrated Storage

Defense
Regen Rate 1
Economy
Build Cost
Energy
7500
Build Cost Mass 500
Build Rate 10
Build Time 700
Buildable
Category
xsb1107
Maintenance
Consumption Per Second
Energy
300
Production Per
Second Mass
1
Rebuild Bonus
Ids
xsb1104
xsb1107
General
Cap Cost 2
Command Caps
RULEUCC Pause true
RULEUCC Stop true
Upgrades To xsb1107

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Death Weapon

Damage: 370
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly
Categories : SERAPHIM · TECH2 · ECONOMIC · STRUCTURE
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