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BRNT3SHPD
Balthazar edited this page Jul 22, 2024
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![]() ![]() Heavy Fortification |
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Source: | Total Mayhem for LOUD |
Unit ID: | brnt3shpd |
Faction: | UEF |
Tech level: |
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Health: |
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Armour: | Structure |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 29500 (Details) |
Build rate: |
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Vision radius: | 44 (0.88 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 96 (1.92 km) |
Omni radius: | 0 |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 10 (Details) |
Wreckage: |
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"Blockhouse" is a UEF structure unit included in Total Mayhem for LOUD. It is classified as a heavy fortification unit.
Contents
- Powerful Defensive Structure with multiple guns
- Anti-Air
- Radar
- Customizable
This unit counts as SIZE8
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 8 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
Build times and rate include EvenFlow.
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08:11 ‒
600/s ‒
25/s — Built by Tech 3 Support Armored Command Unit
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09:50 ‒
500/s ‒
21/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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32:46 ‒
150/s ‒
6/s — Built by Drone
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49:10 ‒
100/s ‒
4/s — Built by Armored Command Unit
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49:10 ‒
100/s ‒
4/s — Built by Armored Command Unit
The following orders can be issued to the unit:
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Shield Dome
Description: | error:description |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Install Radar Upgrade
Description: | error:description |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Regen Package 1
Description: | error:description |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Regen Package 2
Description: | error:description |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | Regen Package 1 |
Ionized Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFGauss03 |
Damage: | 900 (?) |
Damage radius: | 2.5 (50 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 104 (2.08 km) |
Min range: | 15 (300 m) |
Firing cycle: | Once every 0.5s (?) |
Firing cost: |
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Buffs: |
STUN STUN STUN
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Light Plasma Cannon (×8)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface, Low-Altidude Anti-Air) |
Projectile: | TDFPlasma01 |
Damage: | 50 (?) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 36 (0.72 km) |
Firing arc: | 140° |
Firing cycle: | Once every 1.0s (?) |
Flayer SAM Launcher
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAAMissileFlayer01 |
Damage: | 220 (?) |
Damage radius: | 0 |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 52 (1.04 km) |
Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 35 kills gives:
+1460 (+16/s)
- Energy weapon: 0.97
- Vision radius: 2
- 70 kills gives:
+2920 (+32/s)
- Energy weapon: 0.94
- Vision radius: 4
- 105 kills gives:
+4380 (+48/s)
- Energy weapon: 0.91
- Vision radius: 6
- 140 kills gives:
+5840 (+64/s)
- Energy weapon: 0.88
- Vision radius: 8
- 175 kills gives:
+7300 (+80/s)
- Energy weapon: 0.85
- Vision radius: 10
Categories : UEF · EXPERIMENTAL · DIRECTFIRE · STRUCTURE |
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