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BRPEXPD
Balthazar edited this page Jul 22, 2024
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![]() ![]() Experimental Multirole Point Defense |
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Source: | Total Mayhem for LOUD |
Unit ID: | brpexpd |
Faction: | Seraphim |
Tech level: |
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Health: |
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Armour: | Structure |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 9500 (Details) |
Vision radius: | 44 (0.88 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 2 (Details) |
Wreckage: |
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"Heth-Athala" is a Seraphim structure unit included in Total Mayhem for LOUD. It is classified as a experimental multirole point defense unit. The build description for this unit is:
While not equipped with Lambda defenses, the slow-firing Ultrachromatic Beam makes short work of both ground and air targets, with the unusual ability to hit even orbital targets.
Contents
- Ground Defense & Anti-Air
- Slow Rate of Fire
- Volatile
This unit counts as SIZE8
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 8 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
Build times and rate include EvenFlow.
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02:38 ‒
600/s ‒
55/s — Built by Tech 3 Support Armored Command Unit
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03:10 ‒
500/s ‒
46/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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10:33 ‒
150/s ‒
14/s — Built by Drone
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15:50 ‒
100/s ‒
9/s — Built by Armored Command Unit
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15:50 ‒
100/s ‒
9/s — Built by Armored Command Unit
The following orders can be issued to the unit:
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Ultrachromatic Beam Generator
Target type: |
RULEWTT_Unit
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Damage: | 340 (?) |
Damage radius: | 1.5 (30 m) |
Damage instances: | 10 beam collisions |
Damage type: | ShieldMult1.1 |
Max range: | 92 (1.84 km) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: |
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DeathWeapon
Damage: | 2750 |
Damage radius: | 6 (120 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 20 kills gives:
+740 (+15/s)
- Energy weapon: 0.96
- Vision radius: 2
- 40 kills gives:
+1480 (+30/s)
- Energy weapon: 0.92
- Vision radius: 3
- 60 kills gives:
+2220 (+45/s)
- Energy weapon: 0.88
- Vision radius: 4
- 80 kills gives:
+2960 (+60/s)
- Energy weapon: 0.84
- Vision radius: 5
- 100 kills gives:
+3700 (+75/s)
- Energy weapon: 0.8
- Vision radius: 6
Categories : SERAPHIM · EXPERIMENTAL · DIRECTFIRE · STRUCTURE |
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